Funky Mouse
10 Stages Entire MAP

The main reason for Funky Mouse's difficulty is player can't figure out warehouse's allover view.

Let's clear all stages in reference to maps shown as right !!

In case you didn't know....Funky Mouse has no ending scene or message....






Animal version of "High Way Star"

In early time of MSX, most softs were released by ASCII. ASCII sometimes released softs which developed by other company.

Their main developers were ZAP, WAY LIMIT and AMPLE SOFTWARE. I heard the member of these companies were nearly the same. That's probably why some similar games were on sale in this period of time.

Funky Mouse has many common points with WAY LIMIT's "High Way Star".

1.Assemble five items
2.Three enemies
3.Grade separated crossing
4.A similar game have been already released by NAMCO.

It seemed Funky Mouse was inspired by MAPPY. High Way Star seemed inspired by RALLY X.